

- SNK 40TH ANNIVERSARY COLLECTION GAME LIST FULL
- SNK 40TH ANNIVERSARY COLLECTION GAME LIST CODE
- SNK 40TH ANNIVERSARY COLLECTION GAME LIST PS4
- SNK 40TH ANNIVERSARY COLLECTION GAME LIST PS3
SNK 40TH ANNIVERSARY COLLECTION GAME LIST FULL
In 2015 though, the Digital Eclipse name was properly revived, including the hiring of noted video game historian Frank Cifaldi, and the collections they've put out since- Mega Man Legacy Collection, The Disney Afternoon Collection, and Street Fighter 30th Anniversary Collection- are considerably better and chock full of information and history about the games included.
SNK 40TH ANNIVERSARY COLLECTION GAME LIST PS3
The old Digital Eclipse were known for their arcade collections such as Midway Arcade Treasures and Capcom Classics Collection, but over time the quality of these sets and their ports in general deteriorated (mostly after they were merged with ImaginEngine to form Backbone Entertainment), leading to sloppy collections like Midway Arcade Origins (which is literally missing a button from Xybots so you can't play it properly) and the first couple of Sega Vintage Collection games on PS3 and 360 before they were handed over to M2. Phew! However, aside from a few Switch releases via Hamster, their pre-Neo Geo output was left out.Įnter another hand, then, Digital Eclipse! No no, this isn't the same Digital Eclipse you're thinking of.
SNK 40TH ANNIVERSARY COLLECTION GAME LIST CODE
This lead to the slightly absurd situation where there are three distinct versions of Metal Slug 3 available on PS4- the Code Mystics version, the Hamster version and the Terminal Reality version on Metal Slug Anthology. They were even releasing ports of ports for the PS4, specifically the Neo Geo sets originally released on PS2 like Art of Fighting Anthology and Fu'un Super Combo as well as Metal Slug XX, basically an emulation of the PSP version.
SNK 40TH ANNIVERSARY COLLECTION GAME LIST PS4
The annoying thing here is that said ports varied wildly in terms of feature set and quality due to three primary developers being involved- Hamster, whose Arcade Archives Neo Geo releases across all major platforms are barebones but faithfully emulated Code Mystics, who focus on adding online play to games like The Last Blade 2, Garou: Mark of the Wolves and Samurai Shodown V Special for PS4 and Vita and DotEmu, whose Steam port of Shock Troopers: 2nd Squad crashed on the final level of a co-op game. Anyway, in the intervening seven years between then and today's topic, SNK got to porting their Neo Geo back catalogue again before returning to proper development with The King of Fighters XIV. Developed by G1M2, the emulation was a bit patchy and the extras a bit wishy-washy, but it was also the only ports of some of these games, until they were individually reissued as PSP Minis that you probably didn't even know existed. Last time, SNK's output from roughly 1980 to 1990 was to be found on the PSP in the form of SNK Arcade Classics 0, a twenty-strong collection of their early work which was a bit here and there. It's time to return to the land of no Nakoruru, no Marco Rossi, not even Terry Bogard- pre-Neo Geo SNK. So, if there's any behind-the-scenes comments made here, it's from one of those sources. Additionally, Digital Eclipse's Head of Restoration Frank Cifaldi gets mentioned a lot here because he offered a lot of insight into the development of this set, either on his Twitter account, or in the chat of this JP_Ronny stream or in this talk he did at MAGFest 2019. So, all the following screenshots are taken from the Switch collection rather than MAME or a NES emulator, aside from the chart showing all the games on the set (partly reused from the last SNK set we covered, because of course). Makes our job a million times easier, let me tell you. We here at Gaming Hell wish to salute game console manufacturers who have finally seen fit to give us a screenshot button pretty much as standard on controllers nowadays.

SNK 40th Anniversary Collection - HOW ARE YOU? ~ I'M FINE, THANK YOU.
